Drawing inspiration from "Lilo and Stitch" and Final Fantasy, I created the devilish "Mountain Elfs". When I had originally began working on this project, my intentions were to make the Legend of Weyland into a sort of video game. With these guys I designed them in a few varying shapes and poses, as well as designing a larger "Big Bad Boss" for them. Perhaps I will touch up on some of these guys and bring them to a complete finish in the future.
Showing posts with label Gesture. Show all posts
Showing posts with label Gesture. Show all posts
Thursday, January 2, 2014
Saturday, December 14, 2013
Volsungsaga : The main three
So I am going to post some of my BFA show onto my Blog, I hope you all enjoy it! Today is the silhouette studies of the three main characters, Weyland, Bodvild, and Nidud respectively.
Wednesday, April 17, 2013
Captain Anthony Rogers
Labels:
Buck Rogers,
Captain,
color,
design,
entertainment,
Figure,
Gesture,
portfolio,
retro,
Sci Fi,
space opera
Tuesday, April 16, 2013
Buck Rogers' Space Blaster
Labels:
blaster,
Buck Rogers,
color,
design,
entertainment,
Gesture,
portfolio,
props,
retro,
Rocket Gun,
space gun,
space opera,
Studies
Tuesday, March 12, 2013
Stewardess?
Labels:
art,
Character Design,
color,
design,
entertainment,
Figure,
Gesture,
girls,
retro,
shape
Wednesday, February 27, 2013
Vampire Babe
Labels:
art,
Character Design,
design,
entertainment,
Figure,
Gesture,
girls,
Monster,
portfolio,
vampire
Monday, November 12, 2012
Bodvild
Bodvild is the daughter of the evil King Nidud. After the entrapment of Weyland, Bodvild received the ring of his former beloved, Hervor. In some versions of the story, Bodvild falls in love with Weyland and bears his child, after she visits him to have her new ring re sized.
Labels:
art,
Character Design,
design,
entertainment,
Figure,
Gesture,
girls,
portfolio
Tuesday, October 23, 2012
Vikings
Labels:
art,
Character Design,
color,
design,
entertainment,
Figure,
Gesture,
viking,
vikings
Thursday, October 4, 2012
Dracula
Labels:
art,
Character Design,
classic,
design,
entertainment,
Figure,
Gesture,
retro,
shape,
sketch
Tuesday, October 2, 2012
Monday, October 1, 2012
The Mummy
I just watched the 1932 Boris Karloff version of "The Mummy", so I drew this piece inspired from the film
Labels:
art,
Boris Karloff,
Character Design,
classic,
design,
entertainment,
Figure,
Gesture,
girls,
horror,
Monster
Tuesday, September 18, 2012
Tuesday, May 22, 2012
Friday, May 18, 2012
You're a Wizard Harry.
Thursday, May 3, 2012
Tuesday, April 24, 2012
Annabelle Gestures

Here are a few gesture drawings I did of my daughter while she played outside on the playground. I did these in graphite and also in felt tip pen.
Monday, April 2, 2012
Monday, March 12, 2012
John Carter and sketches


Today I did a few fun sketches in my sketch book, and I even decided to color one after watching the Disney movie John Carter of Mars.Finding time to sketch in the sketchbook every day is important to maintain, so one can continually develop ability and stay is "shape".
Labels:
alien,
art,
Character Design,
color,
design,
entertainment,
Figure,
Gesture,
John Carter,
sketch,
Studies
Friday, March 2, 2012
The Gesture

While these studies are far from perfect, I feel they demonstrate more of what I learn about myself the more I draw. Focusing more on the shapes and forms in a simple manner, allowed me to more effectively interpret the model when I worked on the more quick studies.
Wednesday, February 29, 2012
Bloggin' on up, up, and away
It is official now, my blog is up for the posting. I shall do my best committing myself to regularly updating this. But for now here are a few figure studies I have done a little while back.
When I did these I felt a good sense of accomplishment, and feel that my abilities were really starting to move forward. These pieces demonstrate my understanding of Form and Cast Shadows as well as some simple design principles.


I will be retaking these photos in the near future so the quality of them won't be as poor.


I will be retaking these photos in the near future so the quality of them won't be as poor.
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